Thieves

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Thieves are individuals who rely on skill and dexterity to achieve their aims. They prefer to strike indirectly, whether it is from behind, from ambush, or behind a nice shield wall.

Their skill trees including the following abilities:

  • Flaming Torch (when an enemy is Weakened, Scared, Slowed, or Confused, this causes additional damage, and may inflict the Burning Condition).
  • Poisoned Dagger (when an enemy is Weakened, Scared, Slowed, or Confused, this causes additional damage, and may inflict the Poisoned Condition).
  • Ice Flask (when an enemy is Weakened, Scared, Slowed, or Confused, this causes additional damage, and may inflict the Frozen Condition).
  • Backstab (when an enemy is Weakened, Scared, Slowed, or Confused, this causes additional damage, and may inflict the Shattered Condition).
  • Choke (when an enemy is Weakened, Scared, Slowed, or Confused, this causes additional damage, and may inflict the Tired Condition)
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